Thursday, June 18, 2009

Spore

Spore

Spore

Binding : DVD-ROM
ProductGroup : Video Games
Manufacturer : Electronic Arts
Brand : Electronic Arts
Label : Electronic Arts
Publisher : Electronic Arts
Model : 15352
Platform : Macintosh
Studio : Electronic Arts
ReleaseDate : 2008-09-07
List Price: USD $39.99
Lowest Used Price: USD $15.00
Lowest New Price: USD $23.99
Price is accurate as of the date/time indicated. Prices and product availability are subject to change. Any price displayed on the Amazon website at the time of purchase will govern the sale of this product.
Features:
  • Epic journey from the origin and evolution of life through the development of civilization and technology and outer space exploration
  • Play any way you choose in the five evolutionary phases of Spore: Cell, Creature, Tribe, Civilization, and Space
  • Grow, evolve, interact with and battle other cultures, and conquer the planet
  • Visit literally millions of planets full of other player's creations
  • Single-player game provides unlimited worlds to explore and play
Product Description
The creators of The Sims present the next big bang - SPORE. Create your unique creature and guide it on an epic journey through a universe of your own creations. Play any way you choose in the five evolutionary phases of Spore: Cell, Creature, Tribe, Civilization, and Space. How you play and what you do with your universe is entirely up to you. Spore gives you a variety of powerful yet easy-to-use creation tools so you can create every aspect of your universe: creatures, vehicles, buildings, and even starships.

PC Minimum - Windows XP/Vista, 6 GB Hard Drive Space, 2.0 GHz P4 processor or equivalent, 768 MB RAM, 128 MB Video Card, with support for Pixel Shader 2.0 Mac Minimum - Mac OS X 10.5.3 Leopard or higher, 4.7GB Hard Drive Space, Intel Core Duo Processor, 1024 MB RAM; ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
Amazon.com
Create universal wonder in Spore, an exciting new simulation game that lets you develop your own personal universe. Work your way through five evolutionary phases, including Cell, Creature, Tribe, Civilization and Space, that offer unique challenges, thrills and goals. For example, you can start in Cell and nurture one species from a simple aquatic organism all the way until it becomes a sentient life form. Or you can jump right in and begin building tribes and civilizations on multiple planets. What you do with your universe is totally up to you.

The powerful creation tools of Spore are easy to use, allowing you to effortlessly design every aspect of your universe. Creatures, vehicles, building and even starships are all within your grasp. While Spore is a single-player game, your creations and other players' creations are automatically shared between your galaxy and theirs, offering a nearly limitless number of worlds to visit and enjoy. You can also go online to view the incredible things other players have made and can even pull those items into your universe. Spore gives you the chance to make worlds and beings that evolve, grow and delight you every step of the way.
Cell
Creature
Tribe
Civilizations
Space
Creature

Spore Vehicles

SPORE CREATURE CREATOR

Finally all that hard work creating the perfect being can be put to good use. Import creatures that you created with the Spore Creature Creator and watch them live, breath and thrive in the full version of Spore.

TAKE YOUR SPORE ONLINE

While Spore is a single player game, your creations and other players’ creations are automatically shared between your galaxy and theirs, providing a limitless number of worlds to explore and play within. Internet Connection Required.

Minimum System Requirements

This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)
  • PC Minimum - Windows XP/Vista
  • 2.0 GHz P4 processor or equivalent
  • 512 MB RAM/768 MB RAM
  • 128 MB Video Card with support for Pixel Shader 2.0
  • The latest version of DirectX 9.0c
  • Microsoft Windows XP Service Pack 1
  • At least 4 GB of hard drive space, with at least 1 GB additional space for creations

  • Mac Minimum - Mac OS X 10.5.3 Leopard or higher
  • Intel Core Duo Processor
  • 1024 MB RAM
  • ATI X1600 or NVIDIA 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
  • At least 4 GB of hard drive space, with at least 1 GB additional space for creations
  • This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac), or the GMA 950 class of integrated video cards
  • For computers using built-in graphics chipsets under Windows, the game requires at least:
  • Intel Integrated Chipset, 945GM or above
  • 2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent
  • 768 MB RAM




Customer Reviews


Had Fun but... (2009-06-17)
OK. I got this game and downloaded it straight away and started to play.Even though I Had the Min requirements It was really slow and freezed up a lot but amazingly all I had to do was hit control alt delete and it would work again. But that wasn't the problem. The problem was that when I did the migrating thing in the game it CRASHED my computer. Then I went to the store and return it but this time it wouldn't even start. I traded it in again and the same migrating thing as before so I returned it back for my money.

It was fun for the time I got to play but It was so problematic that Will Wright has gone right down the toilet in credibility.


A Star so Brilliant it Burned itself Out (2009-06-12)
Spore is a massive simulated galaxy that allows you the ability to take a life-form from its existence as cellular life to the point of traveling the stars. To do this you traverse a series of stages, each very interestingly different from the other. The goal is to come full circle, going from cellular life that erupted from a space meteor, to sentient beings returning to space in their own ships. Although your opening view is of a galaxy, you then choose a planet to play with, and gameplay focuses on the planet's surface. Your "Galaxy" lets you make many, many planets and play any one of them at any time. It's also part of a larger "universe" online, as you and other players can share each other's creations and try them out on your own worlds.

Life on your world goes through the following stages: Cellular, Creature, Tribe, Civilization, and finally Space. Along the way through each stage, you can choose how to upgrade your creature by "calling a mate": the offspring are customized by you in the Creature Creator, and they become the creature you play. As a very clever way of teaching you new features you may have acquired, you play games using your offspring and its mother as she shows you how to use your newfound skills.

All of this is a tremendous amount of fun because a great deal of thought went into making Spore an open system: your creature has some ingrained behavioral needs (feed, hunt, mate, explore), and other creatures have their own ideas as to what they need to be doing. Just like you, they can choose whether to be aggressive or friendly, make friends or drive other species to extinction. The cellular stage plays like an arcade-style game with RPG elements (you can uncover features that you then add to your creature). Creature stage plays like a platformer, with you wandering the world exploring. Tribal starts to resemble a Real-Time Strategy, and so on.

That doesn't mean you need to be a veteran gamer to understand Spore: as you go through the game, Spore is very good about teaching you what you need to know, and never gets so complicated that a child couldn't figure it out. If you look online, you'll find a lot of fascinating information about how Spore was made, as well as players' videos of gameplay--Spore has integrated into the game the ability to upload your experiences straight to YouTube.

Unfortunately, Spore has been hampered by some bad business decisions. There's a lot of truth to the stories you're hearing about the copy protection making the game impossible to activate. I went through many hours of grief and many generic, "reinstall and write back" e-mails from tech support before giving in, dialing phone support, and spending half an hour on hold. It was worth it because the person on the other end was friendly, smart, and extremely helpful. My EA account was perfectly valid, but there's a problem with EA's many sub-systems: they simply don't keep themselves in sync, which I've noticed before with other EA titles. They had to fix the account from their end.

There is also truth to the fact that you are not actually buying this game: you are buying the right to install and use it on one machine, a certain number of times, provided you properly activate it (using the aforementioned nightmare). You are also agreeing that you can only reinstall it a small number of times (I think right now EA says it is 3) before it becomes useless. Which explains why I didn't re-install the game like I was asked to. After you go over the number of installs, you will have to convince EA to allow you to use the game again--provided they will still honor their agreement or have a way to activate it for you (or the original install is still compatible despite needing to be updated, which is a bigger problem than it may seem). You should also know that the software may decide you just "used an install" if you make changes to your machine, such as upgrading a video card or adding some RAM. You could easily install this game once and have EA expire your "install limit" in the background.

You should also know that the game will not allow you to update it unless you install the EA Download Manager. The Download Manager will run on your computer in the background unless you disable it, and it will re-enable itself whenever you run Spore. I don't know what it does, given that most of the time I have to manually instruct it to update my games, but I do know that the updates will be concealed from you and you have to use an interface to run the update: either in-game or via the download manager, depending on the title.

Overall, Spore has a lot of clever programming, a great openness to it, and an enjoyable interface that makes the game fun for all ages. Unfortunately, it is a throw of the dice as to whether or not getting it to work will be easy for you. Plan ahead, and keep EA's phone number handy: it's (866) 543-5435


awesome (2009-06-10)
this is a totaly awesome game i think it would be great for kids 10 to 12.


Tristan Sinclair (2009-06-07)
My son ordered this with my permission... he says it is the best game ever. He tries to get me to play it with him. It is rather interesting.
Mrs. Sinclair


Saved games wiped out by DRM (2009-06-04)
Bought this game for my 9 year old son and installed it on his Mac Mini. The game played fine for days then all of a sudden got a license server error. I researched the problem and it was related to the parental controls. After I got the game running again all of his Spore creations were completely gone! Other than that the game play is cool and fun for a young player. I played on his computer for a little while and could not get into it. He loves it and that is all that counts since I bought it for him in the first place.


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Product Information and Prices stored: June 18 , 2009, 12:57

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